Like the actual Italian mob, the games centered on a white male who makes a name for himself by keeping locals under his thumb, and like so many Martin Scorsese knockoffs, fetishized this behavior without vigorous analysis or reflection. The original pair of games pastiched the Italian mob films of the 1970s and ‘80s, giving the player a fedora, a pistol, and a hit on some ruddy-faced upstart on the wrong side of town. If ever there was a franchise in need of a reboot, it was Mafia.
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